AI Insights · Timothy · April 2024
Top 5 Casual Games on Android in Finland for Q1 2024
Discover the performance of the top 5 casual games on the Android platform in Finland for the first quarter of 2024, including trends in downloads, revenue, and active users.
In the first quarter of 2024, the casual games category on the Android platform in Finland displayed interesting trends across downloads, revenue, and active users. Here's a closer look at the top 5 performers, based on data from Sensor Tower.
Candy Crush Saga from King experienced a fluctuating revenue pattern, starting strong with around $110K in the first week of January and peaking at approximately $133K in the second week. However, the revenue dipped to about $39K by mid-February, before stabilizing around $43K to $68K towards the end of March. Weekly downloads showed a downward trend, starting at 1.2K in early January and dropping to 829 by the end of March. Active users remained relatively stable, fluctuating between 26K and 28K throughout the quarter.
Pokémon GO by Niantic, Inc. saw its weekly revenue peak in mid-February at approximately $71K. The lowest revenue was around $17K in late January, with a general pattern of highs and lows throughout the quarter. Downloads peaked at 1.2K in mid-March, showing a general increase from the start of the year. Active users remained consistently high, ranging from 100K to 117K, with a notable peak of 117K in the last week of March.
Coin Master from Moon Active had a somewhat steady revenue stream, starting at about $31K in the first week of January and peaking at $39K in late January. There was a notable decline towards the end of the quarter, with revenue dropping to around $13K in the final week of March. Downloads saw a significant decline from 618 in early January to 264 by the end of March. Active users also showed a declining trend, starting at 10.5K and settling around 9K by the end of March.
Royal Match by Dream Games, Ltd. demonstrated a generally upward trend in revenue, starting at $19K in early January and peaking at approximately $26K in mid-March. Downloads, however, showed a downward trajectory, beginning at 2.9K and decreasing to 1.1K by the end of March. Active users increased from 11K to around 14K mid-quarter but dropped to approximately 11K towards the end of March.
Gardenscapes from Playrix started the quarter with a revenue of around $14K, peaking at $16K in the second week of January. The revenue then fluctuated and settled around $11K by late March. Downloads began at 1.4K in early January but saw a significant decline to 310 by the end of March. Active users also showed a declining trend, starting at 10K and dropping to about 8K towards the end of the quarter.
For more detailed insights into the performance of these apps and others, visit Sensor Tower.